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MLA 023 Inside a Coding Agent: Context, Instructions, Hooks, Skills, MCP

Machine Learning Guide

Release Date: 04/13/2025

MLA 030 AI and Programming Jobs: What Happened and How to Position show art MLA 030 AI and Programming Jobs: What Happened and How to Position

Machine Learning Guide

The aggregate job market held, the entry-level door narrowed, and software postings sit a quarter below pre-pandemic. Why cheap implementation made specification, verification and domain scarce, how ML roles split five ways, and how to position. Links  - stay healthy & sharp while you learn & code - this one has siblings, each on its own subject and produced the same way What coding agents did to programming and machine learning jobs by late 2026: the labor data, the mechanism behind it, how the ML career splintered into five roles, and a concrete positioning plan. Companion...

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MLA 029 OpenClaw and Personal Agents show art MLA 029 OpenClaw and Personal Agents

Machine Learning Guide

OpenClaw as the worked example of the always-on personal agent: gateway, markdown memory, heartbeats, skills, coding agents from your phone, hosted vs local models, and the 2026 security record (exposed instances, two critical CVEs, ClawHavoc) with the posture that makes it survivable. Links  - stay healthy & sharp while you learn & code - this one has siblings, each on its own subject and produced the same way Second and last episode of the agents pair. covered the theory: loops, tools, memory, protocols, SDKs, evaluation. This one takes a single category, the always-on...

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MLA 028 AI Agents: Loops, Tools, Memory, Protocols, and Evaluation show art MLA 028 AI Agents: Loops, Tools, Memory, Protocols, and Evaluation

Machine Learning Guide

What an AI agent actually is, why coding agents got good first, how memory really works, what MCP and A2A standardize, which SDKs are alive, how to evaluate on trajectories, and where the products stand after browser agents contracted. Links  - stay healthy & sharp while you learn & code - this one has siblings, each on its own subject and produced the same way First of two episodes on AI agents. This one is the architecture: the loop, tools and verifiable feedback, memory, the protocols (MCP, A2A, computer use), the SDK landscape, evaluation and observability, the product...

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MLA 027 The AI Media Pipeline: Voice, Music, ComfyUI, APIs, and Finishing show art MLA 027 The AI Media Pipeline: Voice, Music, ComfyUI, APIs, and Finishing

Machine Learning Guide

How to automate AI media end to end: clone your own voice on open TTS, pick music that's actually licensed, run ComfyUI graphs headless, design around fal, Replicate and provider queues, finish with ffmpeg, and stay inside licensing at every layer. Links - this one has siblings, each on its own subject and produced the same way Companion show. This episode is the overview of the media pipeline. For weekly, hands-on coverage of the video half, from a first usable clip to scenes that cut together, listen to on Gnothi.  - stay healthy & sharp while you learn & code Pipeline,...

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MLA 026 AI Video Generation 2026: Veo, Gemini, Kling, Runway, MiniMax, Sora show art MLA 026 AI Video Generation 2026: Veo, Gemini, Kling, Runway, MiniMax, Sora

Machine Learning Guide

Sora is shut down, Google runs two video models, Kling 3 does lip-synced dialogue, and open-weight MiniMax H3 is what you can actually fine-tune. What a usable clip costs, which models do native audio, how reference consistency works, and why the unit of work is the shot. Links Notes and resources at - this one has siblings, each on its own subject and produced the same way.  Companion show: for weekly, hands-on coverage of the AI video pipeline, from a first usable clip to scenes that cut together, listen to .  - stay healthy & sharp while you learn & code Second...

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MLA 025 AI Image Generation 2026: GPT Image, Nano Banana, Midjourney, Flux show art MLA 025 AI Image Generation 2026: GPT Image, Nano Banana, Midjourney, Flux

Machine Learning Guide

Editing replaced generation as the core task. How GPT Image 2.5, Google's Nano Banana line, Midjourney V8.2 and Flux 2 differ, what open weights and LoRAs buy you, ControlNet vs instruction editing, and how licensing and C2PA provenance work now. Links - this one has siblings, each on its own subject and produced the same way Companion show. This episode is the overview. For weekly, hands-on coverage of the full image and video pipeline, from a first usable clip to scenes that cut together, listen to .  - stay healthy & sharp while you learn & code First of three episodes on...

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MLG 036 Autoencoders show art MLG 036 Autoencoders

Machine Learning Guide

Auto encoders are neural networks that compress data into a smaller "code," enabling dimensionality reduction, data cleaning, and lossy compression by reconstructing original inputs from this code. Advanced auto encoder types, such as denoising, sparse, and variational auto encoders, extend these concepts for applications in generative modeling, interpretability, and synthetic data generation. Links Notes and resources at   - stay healthy & sharp while you learn & code Build the future of multi-agent software with . Thanks to  from  for recording...

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MLG 035 Large Language Models 2 show art MLG 035 Large Language Models 2

Machine Learning Guide

At inference, large language models use in-context learning with zero-, one-, or few-shot examples to perform new tasks without weight updates, and can be grounded with Retrieval Augmented Generation (RAG) by embedding documents into vector databases for real-time factual lookup using cosine similarity. LLM agents autonomously plan, act, and use external tools via orchestrated loops with persistent memory, while recent benchmarks like GPQA (STEM reasoning), SWE Bench (agentic coding), and MMMU (multimodal college-level tasks) test performance alongside prompt engineering techniques such as...

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Machine Learning Guide

Explains language models (LLMs) advancements. Scaling laws - the relationships among model size, data size, and compute - and how emergent abilities such as in-context learning, multi-step reasoning, and instruction following arise once certain scaling thresholds are crossed. The evolution of the transformer architecture with Mixture of Experts (MoE), describes the three-phase training process culminating in Reinforcement Learning from Human Feedback (RLHF) for model alignment, and explores advanced reasoning techniques such as chain-of-thought prompting which significantly improve complex...

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MLA 024 Agentic Software Engineering: Specs, Verification, and the Review Loop show art MLA 024 Agentic Software Engineering: Specs, Verification, and the Review Loop

Machine Learning Guide

  How working engineers ship with coding agents: issues an agent can verify, plan mode before code, a verification loop with a browser in it, agent review of agent code, worktrees and CI, cost discipline, and where agents still fail. Links  - stay healthy & sharp while you learn & code - this one has siblings, each on its own subject and produced the same way Third and last episode of the vibe-coding sequence. picked an agent; explained the mechanics. This one is the practice: how working engineers ship real software with Claude Code, Codex, and Antigravity without...

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More Episodes

A coding agent is a loop appending to a context window, and the window is what runs out. Instruction files, permissions, hooks, skills, MCP, subagents and memory explained as one mechanism, mapped across Claude Code, Codex and OpenCode.

Links

Second of three episodes on coding agents: how Claude Code, Codex, OpenCode and pi handle context, instruction files, permissions, hooks, skills, MCP, subagents and memory. Claude Code is the running example; each section maps the same concept to the other three.

The loop and why context is the scarce resource

A coding agent is a short program: send the conversation to the model, run whatever tool it asks for, append the result, repeat until the model answers with text alone. Every appended file and test log stays in the window for the life of the session, so the context window, not the model, is what runs out. Every mechanism below is a way of deciding what enters the window and when. Compaction summarizes the history when the window fills; Claude Code's auto-compact window and /compact are configurable, and /compact is itself an expensive request while /clear is free. Thinking is dialed by effort level in Claude Code and by model_reasoning_effort in the Codex configuration reference.

Instruction files: CLAUDE.md and AGENTS.md

AGENTS.md has become the cross-vendor instruction file, stewarded by the Agentic AI Foundation under the Linux Foundation and read by Codex, OpenCode, Cursor, Gemini CLI, GitHub Copilot, Jules, Aider, Zed and more. Claude Code reads only CLAUDE.md, bridged with an @AGENTS.md import; the Claude Code memory docs describe the managed, user, project and local layers, lazy subdirectory loading, @ imports up to four hops, path-scoped .claude/rules/, and re-injection after compaction. Codex's AGENTS.md guide walks from the git root down with a 32 KiB default cap; OpenCode rules read AGENTS.md with a CLAUDE.md fallback plus an instructions array in opencode.json; pi concatenates AGENTS.md from home, parents and cwd. What belongs: commands, conventions and boundaries the model cannot derive from the code, under a couple hundred lines. Instruction files are context, not enforcement.

Permissions and sandboxing

Claude Code permissions use Tool(pattern) rules with deny over ask over allow, and the docs list how allowlists leak: absolute paths, sh -c, and unstripped wrappers like devbox run. Permission modes are default, acceptEdits, plan, the classifier-backed auto mode, and bypassPermissions. Codex separates sandbox modes (read-only, workspace-write, danger-full-access) from an approval policy. OpenCode permissions map globs to allow, ask or deny with last-match-wins. pi ships no permission system by design. Claude Code sandboxing uses Seatbelt on macOS and bubblewrap on Linux, with filesystem and network-domain allowlists. The cautionary case is PocketOS, April 2026, where a Cursor agent found an unscoped hosting token and deleted the production volume and its backups in seconds, reported by The Register and Fast Company.

Hooks: deterministic guardrails at tool events

A hook runs a program at a fixed point in the loop and its exit code or JSON decides what happens next; unlike an instruction, it fires every time. Claude Code hooks cover more than thirty events; exit code 2 always blocks on blockable events, PreToolUse can stop a call, Stop can refuse to end a turn, PostToolUse cannot block. Codex hooks mirror the event set and require trusting each hook definition by hash. OpenCode plugins expose tool.execute.before, permission.asked and session events; Gemini CLI hooks and Copilot CLI hooks exist too. The three worth having: a PreToolUse block on destructive commands and secret files, a post-edit formatter and typecheck that feeds errors back, and a Stop hook that holds the turn open while tests are red.

Skills and slash commands

A skill is a folder with a SKILL.md whose name and description load at startup, whose body loads when a task matches, and whose bundled files load on demand. The format is the open Agent Skills standard, adopted by Codex, OpenCode, Cursor, Gemini CLI, GitHub Copilot and dozens more. Claude Code skills absorbed custom slash commands; frontmatter flags decide whether a skill is user-invoked, model-invoked or both, and side-effecting skills like deploy should be user-invoked only. A loaded skill body persists in the window, and load-time shell commands can splice live state into a procedure.

MCP: what it solves and what it costs

The Model Context Protocol standardizes tools, resources and prompts over JSON-RPC, via stdio or streamable HTTP with OAuth; Anthropic donated it to the Linux Foundation and the current revision adds stateless per-request negotiation, Tasks and MCP Apps extensions. Tool definitions traditionally loaded into context for every server every session. Anthropic's Code execution with MCP named the two costs and reported 150,000 tokens down to 2,000. The fix that shipped is deferred loading: Claude Code defers MCP tool definitions by default via tool search, also available at the API level; Codex MCP config offers per-server enabled_tools and disabled_tools; OpenCode MCP servers filter tools by glob with no lazy loading documented. Claude Code's cost guidance: prefer CLI tools over MCP servers, scope servers per project, disable what you have not used, and watch the 25,000-token output cap.

Subagents and worktrees as the answer to context rot

A subagent is a second loop with a fresh window; the parent sees only its result. Claude Code subagents are Markdown files with frontmatter for model, tools, permission mode, memory and worktree isolation, started without conversation history unless forked; agent teams add messaging between named teammates at roughly seven times the tokens of a plain session. Codex subagents are TOML files with developer instructions, model, effort and sandbox mode. OpenCode agents split into primary agents and @mention subagents, each with its own permission block. Recommended cast: a read-only scout on a cheap model, a fresh reviewer per diff, one writer per task. Claude Code worktrees create isolated checkouts with --worktree, EnterWorktree, subagent isolation: worktree, .worktreeinclude for gitignored files, and enforcement that blocks edits reaching back into the main checkout; Codex and OpenCode leave worktree management to git.

Memory across sessions

Memory is files. Claude Code auto memory is on by default: a per-repository directory shared across worktrees with a MEMORY.md index (first 200 lines loaded) and topic files read on demand, recording preferences, feedback and learned project facts. Codex memories are an opt-in local store controlled per session. OpenCode has no first-party memory beyond snapshots. Both vendors frame memory as a recall layer: rules that must always apply belong in the instruction file, prohibitions in hooks.

Concept map across tools

  • Instruction file: CLAUDE.md (Claude Code); AGENTS.md (Codex, OpenCode, pi, most others)
  • Permissions: modes and rules (Claude Code); sandbox mode plus approval policy (Codex); per-tool allow/ask/deny (OpenCode); none by design (pi)
  • Hooks: settings hooks (Claude Code); trusted hooks file (Codex); plugins (OpenCode); extensions (pi)
  • Skills: shared open format everywhere; slash commands folded in (Claude Code)
  • MCP: deferred by default (Claude Code); per-server tool filters (Codex); glob filters (OpenCode)
  • Subagents: Markdown (Claude Code, OpenCode); TOML (Codex)
  • Worktrees: first-party (Claude Code); do it yourself (Codex, OpenCode)
  • Memory: auto memory (Claude Code); memories (Codex); files or an MCP server (OpenCode)

Related episodes

The Gnothi companion show on Claude Code goes from a first change in the terminal to a repeatable delivery workflow: OCDevel Claude Code Podcast.