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Building Better Games

Leadership in game dev is hard. I can't make it easy, but I can make it a heck of a lot better. My name is Benjamin Carcich, and this podcast helps leaders in game dev who feel stuck, ignored, and out of options find their path to success. I've spent the last several decades studying and leading in environments ranging from the U.S. Army through to game development. I want to share what I've learned. Better leadership is a huge opportunity in the games industry. Let's make it better together. Better leaders build better games.

info_outline Don’t Hire Until You See These 3 Signs 09/23/2025
info_outline E99: Stop Using 2-Week Sprints - Here's Why They’re Failing You 09/16/2025
info_outline E98: Why Most Game Launches Flop (And How to Avoid It) 09/09/2025
info_outline E97: The 3 Tools Your Team Needs To Deliver Great Games 09/02/2025
info_outline E96: Setting Goals: It’s Not Just About Shipping A Game, with Melissa Phillips 08/26/2025
info_outline E95: The Challenge Of Live Service Games And How To Win with Ryan Scott 08/12/2025
info_outline E94: Why You Should Think About Publishing More In Game Dev with Elizabeth Howard 07/29/2025
info_outline E93: The Collapse of the Games Industry with Trent Kusters 07/15/2025
info_outline E92: 5 Principles Game Producers Need with 35-Year Industry Vet Steve Sargent 07/01/2025
info_outline E91: How to Stop Compromising and Make the Studio You Actually Want with Critical Path Games 06/17/2025
info_outline E90: The Engineering Talent Pipeline is Broken: Juniors, AI & the Future of Game Dev w/ Carly Taylor 06/03/2025
info_outline E89: The Cost of Power: Leadership, Burnout & Survival in Game Dev with Melissa Phillips 05/20/2025
info_outline E88: Why Eastern Game Dev Might Be The Future with Rob Wynne and Clark Kosene 05/06/2025
info_outline E87: Toxic Culture in Game Development: The Real Metrics That Matter with Charlie Sull 04/22/2025
info_outline E86: Why User Acquisition Isn't Just For Mobile Anymore with Matej Lančarič 04/08/2025
info_outline E85: Why Your Game Vision Sucks (And Why You're Not Alone!) with Graham McAllister 03/25/2025
info_outline E84: The Real Cost Of Founding A Game Startup with Joseph Kim 03/11/2025
info_outline E83: 3 Steps To Leading Well In Game Development 02/25/2025
info_outline E82: The Art & Science of Game Prototyping with Leif Johansen 02/11/2025
info_outline E81: Why You Aren’t Ready for Where Game Dev Is Going with Leif Johansen 01/28/2025
info_outline E80: How UGC Is Transforming The Games Industry with Bungie and Look North World Founder Alex Seropian 01/14/2025
info_outline E79: Why AAA is Failing and How to Recover and Other Questions - Our First Q&A Episode! 12/31/2024
info_outline E78: How to Lead Game Dev in Uncertain Times, with Omar Kendall 12/18/2024
info_outline E77: How You Know Which Game To Make, with Omar Kendall 12/03/2024
info_outline E76: How to Market Your Game with Chris and Joe from Ignition Facility 11/19/2024
info_outline E75: Why It’s So Hard To Get Players To Play Your Game, with Joe and Chris from Ignition Facility 11/05/2024
info_outline E74: How To Write Compelling NPCs For Space Marine 2 with Matthew Garcia-Dunn 10/22/2024
info_outline E73: The Challenges Game Studios Face And Saying Goodbye with Aaron Smith 10/08/2024
info_outline E72: How to Engage Players and Improve Retention through Flow with Kevin Scheepers 09/24/2024
info_outline E71: How Baldur’s Gate 3’s Story And Cinematics Were Built with John O’brien and Greg Lidstone 09/10/2024
 
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