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Building Better Games

Leadership in game dev is hard. I can't make it easy, but I can make it a heck of a lot better. My name is Benjamin Carcich, and this podcast helps leaders in game dev who feel stuck, ignored, and out of options find their path to success. I've spent the last several decades studying and leading in environments ranging from the U.S. Army through to game development. I want to share what I've learned. Better leadership is a huge opportunity in the games industry. Let's make it better together. Better leaders build better games.

info_outline E118: The Truth About “Culture Fit” in Game Dev 02/24/2026
info_outline E117: The Real Reason Estimates Fail In Game Dev 02/17/2026
info_outline E116: The Real Reason Your Game Isn’t Fun (It’s Not Effort) 02/10/2026
info_outline E115: The Culture Mistake Killing Game Development Teams - 4 Leadership Lessons 02/03/2026
info_outline E114: What Employees Actually Hear When You Say “Raising Expectations” 01/27/2026
info_outline E113: Why More Meetings Won't Fix Your Game Team 01/22/2026
info_outline E112: The Game Producer Trap: Busy, Helpful, Useless 01/14/2026
info_outline E111: Why Western Game Dev Is Breaking — What Leaders Do Next 01/06/2026
info_outline E110: The Truth About Game Studio Politics (And How to Win Without Becoming a Monster) 12/16/2025
info_outline E109: Is Ethical AI in Game Dev Even Possible? 12/02/2025
info_outline E108: 3 Leadership Mistakes Quietly Crippling Your Game Studio 11/18/2025
info_outline E107: Stop Hiring “Testers.” Start Doing QA. 11/11/2025
info_outline E106: Why Jira Hurts Game Studios 11/04/2025
info_outline E105: Your “2-Day” Task Takes 2 Months. Here’s the Fix. 10/28/2025
info_outline E104: Game Dev Leaders: Save Weeks of Thrash in 20 Minutes 10/21/2025
info_outline E103: Leadership Under Fire: Surviving a $100M Game Studio Crisis 10/14/2025
info_outline E102: 5 Game Dev Delusions That Kill Studios 10/07/2025
info_outline E101: How Layoffs Go Wrong—and the Right Way to Do Them 09/30/2025
info_outline E100: Don’t Hire Until You See These 3 Signs 09/23/2025
info_outline E99: Stop Using 2-Week Sprints - Here's Why They’re Failing You 09/16/2025
info_outline E98: Why Most Game Launches Flop (And How to Avoid It) 09/09/2025
info_outline E97: The 3 Tools Your Team Needs To Deliver Great Games 09/02/2025
info_outline E96: Setting Goals: It’s Not Just About Shipping A Game, with Melissa Phillips 08/26/2025
info_outline E95: The Challenge Of Live Service Games And How To Win with Ryan Scott 08/12/2025
info_outline E94: Why You Should Think About Publishing More In Game Dev with Elizabeth Howard 07/29/2025
info_outline E93: The Collapse of the Games Industry with Trent Kusters 07/15/2025
info_outline E92: 5 Principles Game Producers Need with 35-Year Industry Vet Steve Sargent 07/01/2025
info_outline E91: How to Stop Compromising and Make the Studio You Actually Want with Critical Path Games 06/17/2025
info_outline E90: The Engineering Talent Pipeline is Broken: Juniors, AI & the Future of Game Dev w/ Carly Taylor 06/03/2025
info_outline E89: Stop Crippling Your Team: How Leaders Create—and Fix—Bottlenecks 05/20/2025
 
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